Monday, 10 August 2026

Return of the gone:

rise of the setting sun (original): https://www.youtube.com/watch?v=pcHOPZbpzKg

 Started sometime in 2020 on classical guitar, worked a bit this spring and finished today. Pretty minimalist. A friend said the intro's a bit flamenco inspired or the like. It has no bass line since the 7th string with this virtual amp really did its job alone.

Monday, 13 July 2026

Take one almost final:

 perilous venture (original): https://www.youtube.com/watch?v=G0LTeqQG1c0

 First Super Nintendo style one made for the project. Kind of lacking in the first part.

 

 minotaur conquistador (original): https://www.youtube.com/watch?v=jdALtcdGin8

 They liked this one the most. Not my favourite.

 

Following: https://deepstrasz.blogspot.com/2026/07/take-one-iv.html Zero replies from them devs to this day.

Both made sometime around April 2025 using William Kage's SNES extracted soundfonts.

Saturday, 4 July 2026

Pay gun not good:

 pagan zest (original): https://www.youtube.com/watch?v=Wj3iUvhsRqo

Started the sketch in 2018 on electric guitar. Begun it entirely with synth instruments in April 2026 and finished today. It's OKish, a bit too many pauses and tempo ruptures.

Wednesday, 1 July 2026

Take one IV:

 devilish donnybrook (original): https://www.youtube.com/watch?v=nQbhClwOKIE

Started-made in May of 2025. Intended to be a boss fight but considered too medley. The composition uses soundfont instruments extracted by William Kage.

Continuation to: https://deepstrasz.blogspot.com/2026/06/take-one-iii.html

 And of course, why not, no word from the devs after all this time.

Saturday, 27 June 2026

Now was then:

 traction warp (original): https://www.youtube.com/watch?v=rAB5kbAzgqE

 Simply started this one on midi controller towards the mid of this month and finished today. It's an OK mix of slow no percussion electronic and some metal ballad. The inspiration for it was the photos after I sent them to a cousin and she said the cloud looked like a black hole.

Thursday, 11 June 2026

Take one III:

  Following from: https://deepstrasz.blogspot.com/2026/06/take-one-ii.html

 scryosmos (original): https://www.youtube.com/watch?v=94yDs74qb2k

This one was considered sad or along those lines by the devs. I intended it to be a menu track.

 

racing friendship (original): https://www.youtube.com/watch?v=MjPfhhQFs5c

While wanting it to be more fast paced and action packed it was seen morI e suitable for something related to vehicles or quicker gameplay. This one's meant to loop.

 

I guess they aren't that fitting to a fantasy survival RPG retro inspired indie game after all.

 Yet, radio silence from the developers as to the project's status or anything about it.

 

Started both of them sometime around May 2025 and finished in the following month(s). They were made with SNES/Super Nintendo Soundfonts from William Kage.

Saturday, 6 June 2026

Never ending progress really:

 clashing fates (original): https://www.youtube.com/watch?v=QX6zb6YbMEU

Begun sometime in December 2022 if not earlier. Had many creative blocks and it's still not too good. Finished today.

Concept music for: https://www.hiveworkshop.com/threads/acolyte-of-life.330425/

Initially (now deleted) it contained a more gladiatorial part of the dialogue between the main character and the last boss but the main campaign developer thought it sounded too oriental. Well, afterwards it became too medley. So, I pictured it something like fighting the last enemy leader or a verbally heated prelude to that at least.